Description
Unity Tactical SPARK Marker Light
The UNITY TACTICAL SPARK is a compact helmet-mounted marker light for IFF (Identification Friend or Foe) and team marking. Mounts directly to EXFIL Rails and compatible helmet accessory rails. Provides visible and IR strobing modes for day and night identification.
Common Questions
Is this flashlight compatible with weapon mounts?
Many of our flashlights are designed for weapon mounting and include standard rail interfaces. Check the product description for mounting compatibility. Contact us if you need help selecting the right mount for your setup.
What is the warranty on this flashlight?
Warranty coverage varies by manufacturer. Nitecore products carry a limited lifetime warranty against manufacturing defects. Call us at (888) 330-7057 for warranty questions.
How long does the battery last?
Battery life depends on the output setting used. Runtime at maximum output is typically much shorter than at lower settings. Check the product specifications for runtime data at each output level.
Additional information
| Color | Blue, Red, IR, Green, White |
|---|
Unity Tactical SPARK Marker Light
$18.00
Description
Unity Tactical SPARK Marker Light
The UNITY TACTICAL SPARK is a compact helmet-mounted marker light for IFF (Identification Friend or Foe) and team marking. Mounts directly to EXFIL Rails and compatible helmet accessory rails. Provides visible and IR strobing modes for day and night identification.
Common Questions
Is this flashlight compatible with weapon mounts?
Many of our flashlights are designed for weapon mounting and include standard rail interfaces. Check the product description for mounting compatibility. Contact us if you need help selecting the right mount for your setup.
What is the warranty on this flashlight?
Warranty coverage varies by manufacturer. Nitecore products carry a limited lifetime warranty against manufacturing defects. Call us at (888) 330-7057 for warranty questions.
How long does the battery last?
Battery life depends on the output setting used. Runtime at maximum output is typically much shorter than at lower settings. Check the product specifications for runtime data at each output level.
Additional information
| Color | Blue, Red, IR, Green, White |
|---|








